
BUGATTI VEYRON POLICE

THANK YOU FOR DOWNLOADING!

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THIS IS MY FIRST GTA 5 MOD!

THIS TEMPLATE/SKIN TOOK ME SEVERAL DAYS AND HOURS TO MAKE. THE TEMPLATE IS MADE IN 4K AND IS THEREFORE VERY DETAILED. 

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CREDITS:

MODEL:                        Ranstar74
TEMPLATE:                     HardCoreRabbit
POLICE CONVERSION:            HardCoreRabbit

IF YOU ARE GOING TO UPLOAD THIS TO ANY WEBSITE OR VIDEO: GIVE ME CREDITS!

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BUGS (IF YOU KNOW HOW TO FIX LET ME KNOW)

-DIALS DON'T WORK
-HEADLIGHTS DON'T SHINE
-LIGHTBAR TEXTURE IS A LITTLE BUGGY (TRYING TO FIND A NEW LIGHTBAR)
-NO SIREN SOUND (BECAUSE OF THE ADDER SOUND)

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INSTALL

OPEN OpenIV

FILES: police2.yft, police2_hi.yft, police2.ytd ---> mods / update / x64 / dlcpacks / patchday3ng / dlc.rpf / x64 / levels / gta5 / vehicles.rpf 

DATA: vehicles.meta: mods / update / update.rpf / common / data / levels / gta5
      
     - Edit vehicles.meta with notepad/notepad++ and search for "police2" without the "
     - After this: Select everything from the "<item>" line above from the line where you found "police2", until you see "</item>" line below one saying "</firstPersonDrivebyData>"
     - Delete everything you selected
     - Copy the same section from below and paste it in to the file
     - save
     - Replace at the same location your old file with this one

<Item>
      <modelName>police2</modelName>
      <txdName>police2</txdName>
      <handlingId>POLICE2</handlingId>
      <gameName>POLICE2</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>ADDER</audioNameHash>
      <layout>LAYOUT_LOW_RESTRICTED</layout>
      <coverBoundOffsets>ADDER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.045000" y="-0.120000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.100000" z="-0.005000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.065000" z="-0.040000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.140000" y="-0.100000" z="-0.040000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="-0.045000" y="-0.120000" z="-0.020000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="-0.005000" />
	  <FirstPersonMobilePhoneOffset x="0.135000" y="0.216000" z="0.523000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.158000" y="0.158000" z="0.416000" />
      <PovCameraOffset x="0.000000" y="-0.190000" z="0.570000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.010000" />
      <PovPassengerCameraOffset x="0.000000" y="-0.100000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.100000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.264800" />
      <wheelScaleRear value="0.264800" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.300000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.300000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.800000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.741" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="2" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="3" />
      <flags>FLAG_LAW_ENFORCEMENT FLAG_SPORTS FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_REPORT_CRIME_IF_STANDING_ON FLAG_HAS_LIVERY</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_GENTAXI</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_Y_Cop_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards>
        <Item>REWARD_WEAPON_PUMPSHOTGUN</Item>
        <Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item>
        <Item>REWARD_STAT_WEAPON</Item>
      </rewards>
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>LOW_ADDER_FRONT_LEFT</Item>
        <Item>LOW_ADDER_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>

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FILES: handling.meta: mods / update / update.rpf / common / data

       - Edit handling.meta with notepad/notepad++ and search for "police2" without the "
       - Select everything incluiding the line where you found "police2", downwards! Until you see the line saying "</SubHandlingData>", select that last line too
       - Delete everything selected
       - Copy the same section from below and paste it into the file
       - save
       - Replace at the same location your old file with this one
       
</Item>
    <Item type="CHandlingData">
      <handlingName>police2</handlingName>
      <fMass value="1500.000000" />
      <fInitialDragCoeff value="10.000000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.050000" z="0.000000" />
      <vecInertiaMultiplier x="1.000000" y="1.600000" z="1.700000" />
      <fDriveBiasFront value="0.300000" />
      <nInitialDriveGears value="6" />
      <fInitialDriveForce value="0.354000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="6.000000" />
      <fClutchChangeRateScaleDownShift value="6.000000" />
      <fInitialDriveMaxFlatVel value="200.000000" />
      <fBrakeForce value="1.000000" />
      <fBrakeBiasFront value="0.450000" />
      <fHandBrakeForce value="0.500000" />
      <fSteeringLock value="40.000000" />
      <fTractionCurveMax value="2.650000" />
      <fTractionCurveMin value="2.550000" />
      <fTractionCurveLateral value="22.500000" />
      <fTractionSpringDeltaMax value="0.150000" />
      <fLowSpeedTractionLossMult value="1.300000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.485000" />
      <fTractionLossMult value="1.000000" />
      <fSuspensionForce value="2.650000" />
      <fSuspensionCompDamp value="1.500000" />
      <fSuspensionReboundDamp value="2.200000" />
      <fSuspensionUpperLimit value="0.050000" />
      <fSuspensionLowerLimit value="-0.090000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.520000" />
      <fAntiRollBarForce value="0.900000" />
      <fAntiRollBarBiasFront value="0.600000" />
      <fRollCentreHeightFront value="0.340000" />
      <fRollCentreHeightRear value="0.340000" />
      <fCollisionDamageMult value="0.700000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.700000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="65.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="-0.100000" />
      <fSeatOffsetDistZ value="0.050000" />
      <nMonetaryValue value="35000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>0</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="CCarHandlingData">
          <fBackEndPopUpCarImpulseMult value="0.075000" />
          <fBackEndPopUpBuildingImpulseMult value="0.030000" />
          <fBackEndPopUpMaxDeltaSpeed value="0.250000" />
        </Item>
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>
    <Item type="CHandlingData">
      <handlingName>police3</handlingName>
      <fMass value="1450.000000" />
      <fInitialDragCoeff value="8.500000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.000000" z="-0.050000" />
      <vecInertiaMultiplier x="1.000000" y="1.000000" z="1.000000" />
      <fDriveBiasFront value="0.000000" />
      <nInitialDriveGears value="5" />
      <fInitialDriveForce value="0.300000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="2.100000" />
      <fClutchChangeRateScaleDownShift value="2.100000" />
      <fInitialDriveMaxFlatVel value="150.000000" />
      <fBrakeForce value="1.200000" />
      <fBrakeBiasFront value="0.425000" />
      <fHandBrakeForce value="0.600000" />
      <fSteeringLock value="42.000000" />
      <fTractionCurveMax value="2.570000" />
      <fTractionCurveMin value="2.490000" />
      <fTractionCurveLateral value="22.500000" />
      <fTractionSpringDeltaMax value="0.150000" />
      <fLowSpeedTractionLossMult value="1.000000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.485000" />
      <fTractionLossMult value="1.000000" />
      <fSuspensionForce value="2.200000" />
      <fSuspensionCompDamp value="1.400000" />
      <fSuspensionReboundDamp value="2.400000" />
      <fSuspensionUpperLimit value="0.110000" />
      <fSuspensionLowerLimit value="-0.120000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.500000" />
      <fAntiRollBarForce value="1.000000" />
      <fAntiRollBarBiasFront value="0.610000" />
      <fRollCentreHeightFront value="0.500000" />
      <fRollCentreHeightRear value="0.450000" />
      <fCollisionDamageMult value="0.700000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.700000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="65.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="0.000000" />
      <fSeatOffsetDistZ value="0.000000" />
      <nMonetaryValue value="25000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>20000</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>SPORTS_CAR</AIHandling>
      <SubHandlingData>
        <Item type="CCarHandlingData">
          <fBackEndPopUpCarImpulseMult value="0.100000" />
          <fBackEndPopUpBuildingImpulseMult value="0.030000" />
          <fBackEndPopUpMaxDeltaSpeed value="0.600000" />
        </Item>
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>

ENJOY THE MOD! AND DONATE IF YOU CAN AND WANT!


      





